Showing posts with label Red Skull. Show all posts
Showing posts with label Red Skull. Show all posts

Tuesday, August 30, 2016

Who's the Best... Captain America Cover by Mike Zeck?



Doug: Thomas F. is back with another Who's the Best? covers post. And he has some beautiful offerings for your consideration today.

Thomas F.: Talented penciler Mike Zeck got his start in the comics industry at Charlton Comics in the early Seventies. Most of his subsequent work, though, was for Marvel, with the occasional cover or one-page job in an anniversary issue for DC. Most of us are most familiar with Zeck’s artwork in the pages of Secret Wars, GI Joe, Master of Kung-Fu, and the highly successful 1986 The Punisher limited series which ran for five issues.

Incidentally, the first Thanos solo story, featured as the backup tale in Logan’s Run #6, was also penciled (and inked) by a twenty-seven-year-old Mike Zeck in 1977. As for why the story was included in the pages Logan’s Run #6, of all places—and not in The Avengers—tight deadlines was the official reason cited.
But for me, some of Zeck’s best work was in the pages of Captain America. During his popular run on the book, which lasted from 1978 to 1986, Zeck turned out some truly striking covers, many of which would make fantastic posters or pinups. I couldn’t help but notice that the cover of Captain America #277 is obviously a swipe of Neal Adam’s Detective Comics #395, from 1970.I’ve selected a dozen of my own favorite Zeck covers here. (If I had to choose just one, it would be a tie between #332 and Annual #8.)

Which do you like most, and are there any you feel I’ve left out?



  

 

*Doug: Apologies to Thomas and our readers for the less-than perfect lay-out today. You know I wanted those covers to be justified on the margins. But it just wasn't happening!

Monday, August 22, 2016

Comin' In On a Wing and a Prayer: Batman & Captain America


Batman/Captain America (October 1996)
"Batman & Captain America"
John Byrne

Doug: It's hard to believe this, as well as many of the other latter-day wave of DC/Marvel crossovers, is 20 years old. Seems like only a few months ago I eagerly awaited this offering to reach my 30-year old paws. Even in the mid-90s, if John Byrne was involved, a project was still going to be big news. But... did this disappoint then, and what about now as seen through the eyes of a curmudgeonly middle-aged school teacher?


No, in answer to the first question, it did not disappoint then. John Byrne's one of those guys who "gets" comic book history. Well, for the most part (the Vision debacle, for which he shall never be forgiven on this space, aside). This book is one big homage, or love-in, or whatever else you want to call it with the Golden Age of these two lead characters. Right from the Batman's first appearance, we can see that Byrne is emulating the style of Dick Sprang, mostly fondly remembered for illustrating the adventures of the Dark Knight Detective in the 1950s. But here I go again, getting ahead of myself. Of course we first need to give you that nifty little plot summary called the 100-Word Review:

Toward the end of the War, Captain America and Bucky are ordered Stateside in order to investigate millionaire Bruce Wayne, believed to be secretly bankrolling sabotage of the Gotham Project (known to history as the Manhattan Project). Batman and Robin are tracking down the Joker, who has been stealing secrets of the Project. During Cap’s surveillance of Wayne, he and Batman learn one another's identities and collaborate to find the Joker. They find that the Joker and the Red Skull are themselves collaborating, but the unpredictable Joker soon turns on the Skull – and that means war of another kind!


If you've never laid eyes on this book, it's a 64-page prestige format graphic novel. And it looks great, which brings us to...

The Good: Yes, it does look great! The art is splendid throughout and the coloring (credited to Patricia Mulvihill) is phenomenal. I don't know that I'm qualified to discern or discuss coloring innovations of the 1990s, but it's fairly obvious that Mulvihill was able to employ then-modern computer coloring techniques without losing the four-color charm that many of us cling to. 

Byrne's pencils are magnificent. Some criticisms (maybe just of mine) of Byrne in this period are that his art had become flat, or scratchy, or that his figures' torsos were sometimes oddly elongated. None of that is here. In fact, if you ask me to compare eras of Byrne's career, I'd gladly put this alongside his work in the Claremont/Byrne/Austin heyday of the Uncanny X-Men or his collaboration with Dick Giordano in the Man of Steel limited series. It's that good. 

His writing is spot on as well. I mentioned at the top the homages to Dick Sprang's art. Byrne captures the spirit of the era in his writing as well. It's not over-the-top sappy or dated in any negative way. But you can just hear Cap or the Batman talking "that way" if you were watching this on film at a Sunday matinee. The inclusion of Sgt. Rock and Easy Company, when Sgt. Fury and his Howling Commandos would have been included, was a nice touch. Great job of further blending the universes.

There are a few twists in the story that caught me off guard when I read this the first time twenty years ago, and again a couple of weeks ago when I re-read it. That the Joker would double-cross the Red Skull because the Skull was a Nazi seemed strange -- was it the racism, the world conquest, or the supreme egomania that turned off the Clown Prince? It was never stated, but the Joker's seeming patriotism struck an odd note. I'm not saying it was bad... not at all. In fact, it was good because it was so unexpected.


In addition to the wonderful splash of the Batcave, late in the story there is (of course) a perilous trap, timed to kill Batman and Bucky (the crossover with the sidekicks was fun). It definitely hearkened to the days of the cliffhanger endings popular in the serials of the 1940s as well as to the 1966 Batman television series.

Byrne gives a "thanks" to Roger Stern for the epilogue of the story. It's a nifty "What If?", as 20 years after the War Batman and Robin are patrolling the ocean for any signs of the Joker... Junior. "Jr.", huh? Well, this ain't yer daddy's Batman and Robin. Nope -- this is Dick Grayson wearing the mantle of the Bat and Bruce Wayne, Jr. as Robin. And as they pilot the Bat-sub, what's in that ice floe they find up ahead? I think you know what (or who) it is...


The Bad: I guess if I have one complaint it's that Bucky got a little short-shrifted in this story. He has a moment here and there, but largely it's Robin who does the more-heroic stuff. Bucky sort of comes off as a whiner, which I felt was interesting given that I'd have assumed Bucky to be older at that time than Robin -- maybe a little more mature. Too, and if we are to believe the Winter Soldier retcon (which obviously wasn't a thing yet when Byrne penned this story), I'd have liked to have seen Bucky as a bit more take-charge. But then, and as I've said, whenever I was reading the Invaders I never thought of Bucky as carrying out any "collateral damage".

Oh, and another thing -- when the Joker stole the atomic bomb, Fat Boy, and it went off in the Atlantic after our heroes worked their (lucky) magic, what are we to assume? In our reality, the bombs dropped on Japan were nicknamed Fat Man and Little Boy. So in this story was there only one bomb, and if so, was the atomic destruction of Hiroshima and Nagasaki not to pass? This is in no way a situation that ruins this story for me. Far from it. But it just left me to wonder. Sooooo many universes! Someone should write a Crisis...


The Ugly: Nada.

Check this out if you're able. It's been reprinted in one of the Crossover Classics volumes, and can probably be found at your LCS or online for only a buck or two. It was a nice half hour diversion, and one I'm glad that after all these years I read again.

Tuesday, July 12, 2016

Buried Treasures: Smash's Captain America and Thor

Doug: Only two more installments in our retrospective of the superhero features contained within the youth magazines Smash and Dynamite - look for the final one in a couple of weeks. Today we're excerpting from Smash's "Fantastic Foes" series with 3-page spreads on the Red Skull and Loki. As you've done in the past, feel free to comment on the art, the source material, and the magazines. We're happy that you've been enjoying these relics!





Monday, May 30, 2016

It's Memorial Day - Here's to Beating the Nazis! Invaders 35-37




 The Invaders #35 (December 1978)
"Havoc on the Home Front!"
Roy Thomas-Don Heck/Alan Kupperberg/Rick Hoberg

The Invaders #36 (January 1979)
"Crushed by the Iron Cross"
Roy Thomas-Alan Kupperberg/Chic Stone

The Invaders #37 (February 1979)
"The Liberty Legion Busts Loose"
Don Glut-Rick Hoberg/Alan Kupperberg/Chic Stone

Doug: Nostalgia's a powerful thing isn't it? Even as an adult, I couldn't wait for the first Invaders issue not drawn by Frank Robbins and Frank Springer. Trouble is, around the time those arrived, Don Heck got the art assignment. And here's my obligatory "I am not being mean to Don Heck" statement -- love the man's Silver Age work; his Bronze Age stuff not so much. So anyway, I'm working out of the Invaders Classic series of trades on this one -- volume 4 has the same cover as issue #35 above. The Whizzer was great during his brief tenure in the Avengers, wasn't he? Why wouldn't I be drawn back to this issue? Wait -- it has the whole Liberty Legion in it as well? Sign me up! Ah, but therein lies some trouble -- as you can see, today you're getting a full-blown arc rather than a single issue. But is that your gain?

Invaders #35, with pencils presumably by Alan Kupperberg
Doug: I'll start you off with three 100-Word Reviews, and then I'll go into my usual format for thoughts on the story. Here you go:
Invaders #35 - The Invaders are called Stateside to deal with a saboteur who made a “withdrawal” from a munitions installation. Cap, Namor, and the Torch are in Times Square meeting an adoring public when the Whizzer suddenly arrives. He relates (for us) a brief history of the Liberty Legion, and why he needs the Invaders’ help. Miss America had investigated a German-American tavern when she saw a professor kidnapped by two German toughs. Trailing them, she encountered the Iron Cross and engaged him in battle. She was joined by her Legion teammates, who were soon trounced. Hence the need for the Invaders.


Invaders #36 - The kidnapped man is Professor Schneider, designer of the Iron Cross armor. The wearer of the armor is Helmut Gruler, Schneider’s childhood friend. Gruler says time and again throughout the story that he is not a Nazi, somehow distancing his intense jingoism from the darker aspects of Hitler’s Germany. Gruler needs Schneider to make “improvements” to the Iron Cross armor. Meanwhile, the Invaders (now in an Atlantean ship) follow the trail of the captured Liberty Legion. Namor is engaged by the Iron Cross in the Atlantic, and their battle rips open the U-boat in which the Legion is being held.


Invaders #37 - As water pours through the gaping hole in the U-boat, the Iron Cross grabs Professor Schneider and hightails it out of there. Aboard the vessel, the crew unsuccessfully attempts to murder the Liberty Legion. Thin Man heads out into the ocean to assist Namor in getting the sub to the surface. They accomplish the task and once everyone’s safe, a team of Namor, the Torch, Miss America, and Red Raven pursue Iron Cross. The Torch melts the inner workings of the mechanical suit, causing Gruler to fall into the ocean; Schneider tells that the blueprints were destroyed with the suit.
Invaders #35, with pencils presumably by Don Heck

The Good: As alluded to above, the art. It's not spectacular -- and actually, one might consider it rather middling in comparison to other Bronze Age luminaries, especially the young guns who were breaking out in the late 1970s: Byrne, Perez, Miller, et al. I think my impression of it is just clouded by my joy at freedom from depictions of ballerinas in the throes of rigor mortis. Anyway, the pacing is really solid, all of the players look exactly as you think they should look, etc. Namor has a certain haughtiness about him as he should, Cap is focused, the Whizzer a bit frantic -- it's all here. The most interesting aspect of Invaders #35, however, is that you can plainly see the panels where Don Heck did the pencils and those where Alan Kupperberg did so. I've provided a few samples to support this. Again -- nothing wrong here... it's just noticeable.

I liked that we got a peek into the workings of the Stateside Liberty Legion, and to be perfectly honest wish we had been able to see more. I don't know if there was ever discussion of a spin-off WWII series featuring the Legion, but there should have been. Madeline Joyce seemed an able spy, and the angle that there would be an expatriate in New York who had built a weapon for Germany was a nice plotline. It is unfortunate, however, that as Miss America took the lead in the case she ended up being the one captured. "Helpless female" trope... You know, I look at the Liberty Legion the first time they are assembled in the story and there is really no reason they should not have been a successful launch on their own. The Whizzer and the Patriot do what Quicksilver and Captain America do, the Thin Man of course mimics Reed Richards, Red Raven = the Angel, Jack Frost is an early version of Iceman, and Blue Diamond would seem somewhat similar to Wonder Man. If we think of Miss America as the then-popular Ms. Marvel, then what's not to like? The Liberty Legion should have had the best of many corners of the Marvel Universe.

The flashbacks/recaps aspect of the story will serve as a segueway to my next section. While I think flashbacks are good for the month-to-month reader, let's face it -- this is no longer how we read comics. So while there was certainly merit in bringing new readers up to speed on the Liberty Legion's history, it did play out a bit long. Same thing for the origin of the Iron Cross armor. It wasn't bad -- just a bit cumbersome. I'm always torn about whether I liked the convention of one-page recaps that were en vogue when I stopped reading new comics (seemed a waste of a perfectly good splash page) or if I preferred the in-story rehashing of last month's details. I guess both have merit. 

The Bad: If Helmut Gruler had stated one more time that he was not a Nazi, I think I'd have screamed. But as a teacher of these sorts of issues, I did appreciate Roy Thomas's efforts. One aspect of the Holocaust that we strive to make clear with teachers we train at the United States Holocaust Memorial Museum is to use precise language. It's incorrect to make blanket statements such as "The Germans did..." or "The Nazis did..." simply because of issues of collaboration by non-Germans, and the point that Thomas makes with Gruler was true; it was certainly true that Gruler's nationalism could have existed without him being a member of the party. So while it became about as tiring as a Claremontian "I'm the best at what I do, and what I do isn't pretty.", I understood.

The Iron Cross was a somewhat formidable foe for our heroes, but really he was just a Titanium Man from an earlier era. And when you consider that Iron Man beat the Titanium Man by himself on numerous occasions, I never really felt like our heroes were threatened -- regardless of how much they got slapped around.

When the Thin Man ventured outside the damaged U-boat and attempted to repressurize it by pressing his body against the hull, I really had a difficult time suspending my disbelief. The pressure of the sea alone would have killed him. And with no breathing device? Pfah...

With such a large ensemble cast, it was tough for any of the heroes to get major face time. I thought the creators did a decent job of keeping everyone in character -- but such moments to shine were fleeting. Cap in particular seemed short-shrifted. I also felt like the Whizzer was pining just a bit too much for Miss America; given that she was arguably far more powerful than he, I'm sure she could take care of herself. She did, in fact, fight the Iron Cross to a standstill for several minutes, something Namor himself accomplished.

After giving some consideration to this story over several days, I'd suggest hopping in the wayback machine and running this tale as an annual. That would have pared it down a bit and probably made it read better. Just a thought.

The Ugly: The unevenness of the art could be jarring at times. I'd mentioned the panels that sometimes moved between Don Heck and Alan Kupperberg as lead penciler; I think the same thing happened in Invaders #37 between Kupperberg and Rick Hoberg. Additionally, the inks are incredibly sketchy at times in that issue. Sketchy like Vinnie Colletta hopped up on too much espresso. It wasn't bad art, per se; it just made me feel like I'd suddenly landed in a different book.


Invaders #37 - what's up with the scratchy inks in this portion of the book?


Time well spent? I won't say "no", because as I said at the top there was a definite sense of nostalgia and even love for these characters I followed in my youth. But fine literature? Uh, not so much. So let's just call it a nice diversion of four-color fun and leave it at that.

Wednesday, September 24, 2014

Super Blog Team-Up - When Friends Like These ARE Your Enemies...


Doug: Welcome to the fourth Super Blog Team-Up! This is the third entry from your pals at the Bronze Age Babies, and we're excited to have been asked again for a contribution. The SBTU just keeps getting bigger and better, too -- be on the look-out below for links to new members of our comics coalition! Karen and I will be sending some mini-reviews your way today, all fully-integrated to today's SBTU theme of team-ups. But here at the BAB, we thought we'd turn things just a bit upside down, and feature team-ups of our favorite heroes... alongside some of their major villains! And not only will you get to check out some fun stories, but we'll also feature some wonderful Bronze Age art from the likes of Big John Buscema, Jim Aparo, and Jim Starlin (with a little Silver Age Jack Kirby for good measure)! So enough of this introductory stuff -- let's get down to business -- and do we have a whopper of a post for you today! Better take a deep breath...

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Fantastic Four #116 (November 1971)
"The Alien, The Ally, and... Armageddon!"
Archie Goodwin-John Buscema/Joe Sinnott

Karen: This was one of the first FF's I had, and it might have been my introduction to Dr. Doom, although that could have also occurred via Marvel's Greatest Comics. Whatever the case, it was this  issue that made the single greatest impression upon me concerning the nature of the good Doctor's personality. The FF have been battling an alien being known as the Overmind. In the previous issue, the Overmind, who is the sole survivor of his alien race, and imbued with all the power of his people, used his tremendous psychic powers to take possession of Reed's mind and turn him against the rest of the team. Without their leader, the remaining three members of the FF are left feeling hopeless -what should they do?

Karen: This issue picks up with Sue, Ben, and Johnny, still stunned, trying to figure out not only how to stop the Overmind from taking over the world, but how to save Reed as well. Oddly enough, Johnny emerges as the leader! Yeah, 43 years later and I'm still not buying that. He and Ben grab a doohickey from Reed's lab and use it to track Reed, telling Sue to stay behind and monitor them, and act as a reserve. Yes, that was still a woman's place back in 1971.  Ben and Johnny finally locate Reed and the Overmind in a wrecking yard. The alien giant has been hammering away at the FF's leader, assaulting him mentally and physically as he still resists his domination. Reed tries to mask thoughts of his family from the being but is ultimately unable to keep them hidden. Just at the breaking point his team-mates arrive and attack, but the Torch's flame and the Thing's pile-driving fists prove no match for the being.

Doug: By this time, if we look at real time, the FF had been doing their thing for 10 years. I thought that given Ben's military service as one of the hotshot test pilots, and having been such a close friend of Reed's for so many years, that Archie Goodwin really sold the other three short here. But then, it was all set-up, right? I haven't read the preceding issues (at least not in so long that I can remember them), but there was a real sense of defeat here. The Torch and the Thing were pretty ineffective. In that regard, Goodwin's crafted quite a bit of suspense. Too bad the cover gave it away...

 

Karen: Seeing Ben and Johnny hopelessly out-classed, Sue flies to the scene on a jet cycle, but her force fields prove useless. Ben and Johnny are defeated (in a stunning full-page takedown by Buscema and Sinnott) and then the Overmind controls Reed and sends him after Sue. She is only just able to fly off again and evade him. Sue desperately seeks help from the heroes she knows, including the Avengers,but no one is available. Meanwhile, in the streets of the city, the Overmind's power radiates, causing people to go mad and attack one another. Frightened and alone, Sue pauses on the edge of a river to gather her thoughts. Suddenly, her nanny, the sorceress Agatha Harkness, appears, and suggests she drop her prejudices and go to an unlikely source: Dr. Doom! Sue reluctantly heads to the Latverian Embassy, where she finds Dr. Doom has been monitoring the situation, and only regrets that it was not he who ended the FF. Sue then gives him a verbal slap in the face: "The Dr. Doom I remember might be ruthless and cold, but he had honor and nobility too. Instead, I encounter posturing and pettiness - or perhaps just a man a little afraid."  This gets under Doom's skin, who responds, "Many demons rule Victor Von Doom, but not those of pettiness or fear! Very well. I am with you!"

Doug: I thought it was an awesome tie-in when Jarvis told Sue about the absence of the Avengers, which was due to the Kree/Skrull War! And hey -- with folks like Agatha Harkness and the Watcher around, who'd ever need to come up with an original idea? But while Miss Harkness came across as a woman in charge, for me her witch-like qualities do not place her in the same category as a woman that I'd put Sue. And in this scene, Sue came off as a product of Stan Lee-weakness. I also wasn't buying that Doom would be at the Latverian embassy in Manhattan. Seriously -- how many embassies around the world are hang-outs for any world leader? But Sue's remarks to Doom that challenged him were wonderful -- desperate, but a sure sign of strength we'd just been led to believe that she did not possess.

Karen: After stopping at Reed's lab to pick up a gizmo, Sue and Doom return to the site of the battle to recover Ben and Johnny, who come to ready to rumble with Doom. They're not too happy about the situation but agree to work with him -for now. The Overmind and brainwashed Reed are wreaking havoc in the city, when this new Fantastic Four finds them. Doom directs the Torch and Thing to attack the Overmind and divert him, while Doom approaches directly, striding through flames in a rather dramatic entrance ("Turn your eyes from the Torch, Overmind -Doom approaches!"). He uses the device he took from the lab -a psionic refractor -to send the Overmind's mental bolts back at him Although Doom takes credit for the gizmo, it was something Reed had already begun work on. Perhaps they can share the patent? It works well enough, and for a while, they have the big alien on the ropes. But then the Overmind brings Reed into play, attacking Sue. Without her force field to shield him, Doom's psionic refractor is quickly destroyed, and his armor is badly damaged. The Torch and Thing are knocked out too. Doom fights on, but is soon dropped. Reed finally snaps out of it when he realizes he's close to killing Sue, but he passes out from exhaustion.

Doug: How much memorizing do you suppose Doom did while in Reed's laboratories? What did you think when Sue was so easily ordered around? I understand that she had little bargaining room, but there were parts of this plot I simply could not abide. While I know I have the hindsight of history on my side, in the scene where Reed was attacking Sue, I kept looking at it and adding in what would happen with Franklin several issues hence and thinking to myself that it was no wonder Sue left and went to hang out with Namor!

Karen: As you mentioned before, Sue at this point was still being written as a helpless, frightened  girl, rather than a strong, independent woman. It's a bit hard to swallow today. No one is left to oppose the Overmind -or so it would seem. As he exults in his victory, a ball of light crashes to Earth before him. A figure emerges -it is the Stranger! He explains that he is the last survivor of his world too, and the sum of its power -and his world was enemies with the Overminds'. He zaps the Overmind, shrinking him down to an infinitesimal size, where he can rule a dust mote! The Stranger departs unceremoniously, and the FF is left wondering what happened. Doom says a cosmic drama unfolded, and they played their parts. But when they meet again, it will be on his terms -and not as allies!

Doug: Deus. Ex. Machina. But I did like it. I was sort of like Ben and Johnny, "Wait, what just happened?!" said I to myself. The Stranger has been one of those characters so sparsely used that he's always mysterious, and always makes a big impact when he's on the scene. But that get-up...

Karen: I have to admit, the end was a bit of a letdown. What I really like about this story is that it always left me with the feeling that if just a few things had gone differently in his life, Victor Von Doom might have turned out to be one of the greatest heroes the world had ever known. But instead, his colossal ego led him down a much sadder path. Although a villain, there is much that is tragic about him.

Doug: Agreed. I'd have liked to see this story actually play out into a five or six issue yarn where we could get a look into Doom's heart. Is there any altruism in the man, or is he really so self-focused that he is incapable of doing right by others? Overall there was much to like about this issue, but I'm still stuck on some of the characterization deficiencies I noted for members of the first family.

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The Brave and the Bold #111 (February/March 1974)
"Death Has the Last Laugh"
Bob Haney-Jim Aparo

Doug: If you're new to our blog, these Brave and the Bold reviews usually fall under the heading of "That Zany Bob Haney". Today, I think you'll agree that we're tripping on Earth-H in this issue. We open at the home of the Norton family, where every person has been murdered. A Joker card marks the crime as that of the Batman's most dangerous foe. And suddenly Batman snaps; snaps as we've never seen him before. I thought this seemed a departure from the usual stone-cold demeanor we've grown accustomed to, but let's see this through. Commissioner Gordon urges Batman to calm down and to keep things from getting personal. There are clues to be analyzed, and some of those do not point to the Joker -- but maybe to a frame-up. Chief among the missing "signature clues" is the lack of a hideous grin on the visage of the deceased. Right from the get-go, Bob Haney gives us a Batman and Jim Gordon relationship not unlike Frank and Marie Barone... However, a short while later at the morgue, the dead family members suddenly do exhibit said grin! But for the first time, the good guys find that the bodies had been injected post mortem with a chemical that caused the facial muscles to constrict into the grin. But whoever did that had to still be in the facility! A short chase by the Batman netted him a big konk on his noggin, and a fleeing assailant. Now the Batman was really ticked, and he took it out on every street thug he could find, looking for any lead as to the Joker's whereabouts.

Doug: The next day Gordon received a call from crime boss Rizzo who offers Batman a tip, with a catch. Leave all the goons alone (because after all -- it's bad for business when a guy like Rizzo has a bunch of spooked thugs working for him!), and he can have the Joker. Soon Batman's at Gotham's waterfront, where sure enough he finds the Joker's hide-out. But a clue there makes him hustle to the Turkish Baths (man, in a town the size of Gotham, they have everything!) -- where a short time later he finds the Joker in the mists, with a gun drawn! As the Batman lunges forward to strike the clown's arm, the Joker's gun fires harmlessly. But his would-be target, Burt Slade (underworld hitman extraordinaire), pulls a piece of his own and wings the Batman.

Doug: Batman ended up in the hospital; Gordon gave him (and the orderlies) strict instructions to take it easy. Well, a short time later Batman is with the Gotham City Harbormaster, wanting to know the Joker's whereabouts on the night of the Norton murders. And wouldn't you know it -- the Clown Prince of Crime has an alibi! It seems that when the Nortons were murdered, the Joker was on a barge, disguised as a hired hand. So who, then killed the family? Gordon and Batman get together and decide that Slade must be their guy -- and that maybe the Joker is out to nail him for sullying the Joker name with the playing card, etc.

Doug: Batman needs to bring Slade to justice, but knows that if the Joker gets to him first, there'll be no chance. So the only choice (ah, that Zany Bob Haney) is to team up with his mortal enemy. Now you just don't send a call or a text the Joker's way... Nope. You contact that fiend through spray paint. That's right -- Batman hires the "Graffiti Gang" to literally paint the town red, and soon it pays off. The Joker uses a payphone to ring the Batman in Gordon's office. The Joker agrees to work with the Batman, with the insurance that there won't be any tricks or police. The Joker uses a botched attempt by Batman to corral Slade as a golden opportunity to mock his former adversary. But another tip gives the Batman a chance to redeem himself. I think we all know how this is going to end -- with one humongous double-cross. And it does. Batman is lured to a dry lock in the outskirts of Gotham. Slade's there all right -- and so is the Joker! Yep... the Joker really had killed the Nortons, but set this whole thing up in such a way as to frame Slade (secretly working with the Joker) and make the Batman helpless but for the Joker's aid. Even Rizzo's phone tip was part of the charade. And now here stood the Batman, with the lock set to open! Of course he uses his strength and acrobatics to free himself from the torrent. Slade's taken out with a swift kick, and the Joker is too -- but after getting behind the wheel of the Batmobile! Darn thing wouldn't start, though. Oh yeah -- that's because the Joker didn't know the ignition was triggered by keying in the word "Batman" using the push buttons on the radio!


Doug: If you're not familiar with Bob Haney's and Jim Aparo's run on Brave and the Bold, this is pretty typical of what we've looked at through the years. I personally don't always care for my heroes being played as dolts -- or a "Bat-Sap" if you will. But Haney's so good at crafting these weirdly enjoyable tales that I usually give him a pass. Jim Aparo's art is solid as always -- he probably draws these characters second only to Neal Adams in my book.


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Tales of Suspense #s 66-68 (June-August 1965)
"The Fantastic Origin of the Red Skull!"
"Lest Tyranny Triumph!"
"The Sentinel and the Spy!"
Stan Lee-Jack Kirby/Chic Stone/Frankie Ray

Doug: Although these stories were published a year before I was born, I think the decision to run the Tales of Suspense Cap feature as a sort of "Untold Tales" was brilliant. While Cap moped around in the Avengers and other stories here in his own mag, readers could get a peek into that WWII past that framed the man they were reading about in the present. Some of you may ask, "But Doug and Karen, this is a Silver Age yarn!" Why yes it is -- but young Doug came to this first in the pages of the very Bronze Bring On the Bad Guys trade paperback for Christmas in 1976. Thanks, Mom!

Doug: In the first part of this 3-issue tale, Captain America and Bucky have been captured by the Nazis. They've been separated, with Bucky in general detention. Cap, on the other hand, is in the hands of his greatest enemy -- the murderous Red Skull! With Cap bound, the Skull narrates his backstory. Periodically during the conversation Cap is able to attack his nemesis, but the Skull always regains the upper hand. Finally, near the end of the Nazi's monologue, the Skull finds that Cap can muster no further resistance -- he has succumbed to a drug given him by one of the Skull's Nazi doctors. In a scene we never thought we'd see, Cap returns the Skull's "Heil Hitler" salute. Our guy, is now a bad guy.

Karen: It's pretty jarring to see Cap saluting the Skull and saying, "May the power of the Reich last a thousand years!" But prior to his brainwashing, I enjoyed Cap verbally bashing the Skull every chance he got. When the Skull relates the miserable conditions of his childhood and how it drove him to a life of crime, a hard-boiled Cap just says, "Lots of people had tough lives! My early years were no bed of roses either! But I don't waste time telling sob stories!"

Doug: Cap's resistance to the Skull was very similar to a setting we'd see much later -- the "Under Siege" storyline in the Avengers, when Baron Zemo had Cap bound while those he loved were tortured.

Doug: In the second installment, Cap trains with a group of SS soldiers. He is of course far advanced in combat to anything they can do. Near the end of the drill the Red Skull enters the room and receives deference from our hero. The Skull hands Cap a pistol and asks him to shoot a portrait of America's "leading military official". Cap nails it. Elsewhere, Bucky is brought before a brick wall with several other prisoners. Facing a firing squad, Bucky remains defiant to the end. But the commanding officer had ordered his goons to fire blanks -- mind games! Bucky knows what to do, and attacks. So do his fellows, and before long the prisoners have the upper hand on their captors. Back to Cap's story, we look in on Adolf Hitler himself, undressing one of his adjutants. Suddenly from a secret bookcase emerges the Skull, and shortly behind him -- Captain America! Hitler must have thought back to the pop on the jaw he got from Cap in March 1941, because he's terrified. But the Skull shows that he has Cap firmly under his control, and Hitler calms down. Until he tried to return the favor to Cap's chin -- and gets his knuckles bruised on the star-spangled shield!


Karen: The confrontation with Hitler is so weirdly comedic. The Fuhrer crouches behind a chair, pleading with the Skull, asking how he could do this to his "lovink fuhrer?" On one hand, clearly Lee and Kirby want to belittle Hitler and show him as nothing but a craven, pathetic worm. On the other hand though, seeing this mass murderer being played as a clown is somewhat disconcerting. One thing I find odd about this story is that at no time do we see Cap struggling to break free of the Skull's control, but then, because these were very short stories, they probably didn't have time to develop that.

Doug: I think you hit on an important point when you remark about the depiction of Hitler here. There's a real Golden Age vibe to this, isn't there? Of course, that's the setting of the story, but Lee/Kirby play it as if it were written during those times when comics were also war propaganda.

Karen: I think you're right. Perhaps Lee/Kirby just slipped back into old habits?

Doug: Later, Bucky eavesdrops on a couple of paratroopers, and is able to capture one and take his uniform. The Nazis are going to drop Cap right into Allied HQ, where our guy will assassinate the Skull's target. Bucky ends up seated right across from Cap on the plane, but Cap doesn't recognize him. Bucky does all he can to disrupt the plan, but our second chapter ends with Cap leveling a pistol and the American commander. But when he hesitates, a Nazi accomplice puts his own hand over Cap's, and pulls the trigger! But fear not, effendi -- as we open the third issue we see that Cap has overcome the drugs that had placed him under the Skull's control and has raised the gun away from the American general. A scrum commences, but you know how it ends already -- with the good guys on the winning team. So does this work? I think in the original 10-page installments, yes -- very much so. This would have dragged out over three months, so there would have been some heightened suspense for the reader. But even when read as one super-sized story, it's still quite good. Jack Kirby always poured his energy into his drafting, and Stan's Nazi dialogue is a real hoot. For the young reader who would have plunked down a dime and two pennies at the drug store, this had to have been a blast!

Karen: Because of the abbreviated format, it's definitely a bit rushed, but taken as an action-adventure story, without a focus on character, then it's a fun little trip. I get a kick out of the way Kirby manipulates the Skull's face (a mask!) to show such a variety of expressions. It would have been interesting to see more interaction between Cap and the Skull post-brainwashing, to have them actually go out on a mission together. This might be the weakest of the team-ups here but just the chance to see Cap 'sieg heiling' is a gas.

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Warlock #10 (December 1975)
"How Strange My Destiny!"
Jim Starlin

Karen: I reviewed the conclusion to this tale almost two years ago, but Thanos is too good a villain not to bring back for this special hero/villain team-up post! 

Karen: The situation: Warlock is determined to destroy the Magus, a religious tyrant who it turns out is a possible future version of Warlock! He has teamed up with the mysterious Gamora (deadliest woman in the whole galaxy), to achieve his goal. But they've proved no match for the Magus, who plans to put Warlock on the path that will lead to his transformation into his future self. Therefore, Gamora's master, Thanos, shows up to get directly involved! He says he knows how to defeat Warlock's foe. And that's where issue #10 starts. Before the Magus can call a mysterious being named the In-Betweener, who will start Warlock's change, he orders 25,000 Black Knights, his holy warriors, to attack Warlock and his comrades. Thanos quickly takes charge of the situation, as Warlock has essentially curled up into a fetal position. He shakes Warlock out of his paralysis and gets the group fighting.Despite their raw power, the sheer number of knights drives them back. Thanos holds the line as Warlock blasts an escape route for them through the floor into the holy palace's sub-basement. All escape except for Thanos, who gets trapped up above.

Karen: Despite Gamora's pleas, Warlock insists they must move on. They reach caverns under the palace and find the Matriarch, former aid to the Magus, who has been left for dead here after betraying her former leader. Warlock speaks with her briefly and she dies, and it leaves him feeling confused. Frustrated, he cries out, why must life be so cruel? A voice responds, "Because that is the way of life." It is Thanos. He says that because Warlock has chosen the path of the living, he has to pay its price, which is pain.


Karen: Next up, Starlin provides the reader with a two-page interlude, an introduction to Thanos presented by the Kree Captain Marvel. Returning to our tale, Thanos teleports the group back to his space ark. Warlock may be confused, but he's smart enough to ask why Thanos is helping him. Complicated as always, Thanos explains that he has certain plans, and some of them involve Warlock's soul gem. He has also seen that the Magus may oppose him, and has taken measures to stop him. One of these was creating Gamora, who was temporally-hidden from the Magus initially, because she was actually pulled from the Magus' future! But the Magus' god-like awareness was able to overcome her camouflage. Now they must pursue a different plan -Warlock's suicide!


Karen: While this is going on, the Magus is informed that Thanos is now with Warlock. He realizes that as a worshipper of death, Thanos would naturally oppose him. He locates Thanos' ship, and is at first unconcerned -until he realizes the mad titan has a time machine (a 'time probe')!  After seeing this, he calls all his forces and they prepare to invade. Back on the space ark, Warlock concedes that Thanos is right -the only way to truly stop the Magus is to prevent him from ever coming to be -he must destroy his own soul!
 

Karen: This was cosmic comics as done by the master, Jim Starlin!Thanos and Warlock have been allies, enemies, and everything in between over the decades. But in this first encounter, Thanos decidedly holds the upper hand over a mentally and morally exhausted Adam Warlock.

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Doug: It would seem silly on our parts to send you packing without putting a bow on this SBTU package, ya think? In the comments section we'd of course like to hear your thoughts on the issues we've covered today, but also some suggestions of other hero/villain team-ups you've loved in the past. And generally speaking, do you think such storylines work, or are they merely novelties?

Karen: It seems like it breaks down to the hero either choosing to team up out of necessity, or the hero being duped in some sense. But the villain always seems firmly in the driver's seat -even in the FF one, Doom could have said no. So regardless of the situation, are the heroes always more reactive and the villains always more proactive? 

Doug: The Cap story seems to stand apart from the other three in that Cap was certainly an unwilling participant. In the FF and Batman stories, the heroes were desperate so yes -- the baddies definitely had all the cards. In the Warlock tale Thanos actually involved himself. You know, in all four stories it ends up that the villains are playing the heroes!

Karen: Well, I've heard it said that a really 'good' villain actually considers himself to be the hero of the story -that from his perspective, everything he does is right and correct. Certainly, Doom feels that way. The Skull likely does too, considering himself above mere morality. Thanos probably doesn't care about anything other than achieving his goals. And the Joker? Who can say?

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