Showing posts with label Phoenix. Show all posts
Showing posts with label Phoenix. Show all posts

Thursday, July 14, 2016

Face-Off: Jean Grey or Scarlet Witch?

Martinex1:  Today's Face-Off question is: Jean Grey or Wanda Maximoff?  What do you have to say about these Marvel heroines born in the Silver Age?  Present your case and share your thoughts.
The Mutant X-Man Marvel Girl!
  
The Mutant Avenger Scarlet Witch!

They have faced off before!
And Wanda has had a few toes into the dark side!


Jean went a bit over the edge as the Dark Phoenix!
 


Jean and Scott have a strange and long running relationship.

Wanda and Vision's marriage may be even odder.
 
And both scored a spot on Son of Origins!  But who do you prefer?
Jean even once disguised herself as Wanda!

Monday, October 5, 2015

Arc of Triumph... Phoenix Rising?


Doug: This one comes up around the BAB periodically, so we're going to use it as a launching pad for a larger discussion. As I've mentioned, I've been reading Ed Brubaker's run on Captain America from around 10 years ago. Previously having stated my disdain for the resurrection of Bucky Barnes, I've been converted. Given Brubaker's deft storytelling and "plausible" explanation (hey, it's still a funnybook) for Bucky's reappearance, I went to the Dark Side. But as I've also said, I've taken this with a hefty grain of "What If?" Many of you have remarked that there are certain deaths that simply should not be undone -- Ben Parker seems to top that list. So given today's story arc within the broader context of deaths in comics, we'd like you to expound on this as an issue. As another nugget for starting us out, why is it that long-time Cap fans just assume the Red Skull is going to pop again soon, regardless of how he met his "last" demise. Why is that OK?



Thursday, September 24, 2015

Would You Rather... They'd Played "The Break-Up Song"?


Doug: From time to time, in an effort to angst-up our funnybooks, authors will throw us a curve aimed right at the soap opera aspects we love. For example, way back in Fantastic Four #4 Stan Lee and Jack Kirby decided it would be a good idea to have Sue pine for Namor, effectively creating a love triangle that for all I know persists to the present. About a decade and a half later Chris Claremont attempted the same trick in the X-Men with Wolverine and Jean Grey, sometimes leaving us to wonder if ol' Scott Summers would be on the outside looking in.

Doug: So that's your discussion prompt for the day -- Where were those love triangles that you, well, loved, and where were the ones you loathed? And, how about love triangles you wish would have swung the way of the forbidden fruit? Or, maybe it's not a love triangle at all... Maybe you would have preferred further exploration of the affair between Hawkeye and the Black Widow rather than her progression away from him and finally ending up with Daredevil.

Doug: I have a few suggestions to get you thinking, but feel free to toss out your own ideas -- especially if they involve non-Marvel characters, as we always like to broaden our zuvembie-like horizons!





Saturday, December 20, 2014

Get your Marvel Experience on



Karen: Yesterday my husband Tom and I went to the Marvel Experience here in Phoenix. If you've not heard about this show, you can check out their website here. I honestly didn't know what exactly to expect when we got tickets for it, although I did know that it would include some sort of projections and interactive experiences. The husband and I figured, "Hey, it's Marvel, and it's right when we'll be taking a break at Christmas, so let's check it out!"

Karen: For nearly a month I watched as I drove past on the freeway in the morning as the domes went up near the baseball diamonds out at Salt River Fields. What could be inside? Would it really be worth going to? More importantly, would it be worth the money we forked over for the VIP tickets?



Karen: Overall, I am going to say that the Marvel Experience is something any Marvel fan will really enjoy. They've succeeded in making the customer feel like they are in the Marvel Universe -whether you are a fan from the movies, animated shows, or even the comics. A selection of thirteen main heroes drive the story (yes, there is a story) and attractions are built around them. I don't want to give too much away -it is more fun when you are surprised and can experience these things fresh. But I will give my top three reasons you should go see the Marvel Experience, and my take on three areas for improvement.

Top Three Reasons to See the Marvel Experience


Reason Number One: Total Marvel Immersion

Wherever you turn, you are surrounded by some piece of Marvel coolness. There are prop recreations of hero and villain weapons and gear, along with history of said gear. Projected on the domes are  different characters, busy doing stuff. You may hear the loud speakers calling out for 'General Thaddeus Ross' or notice a familiar newspaper publisher on a screen, debating what's going on in the domes. When people stepped into the first dome and saw everything, it was all smiles. 


Reason Number Two: Interactive Games and the Simulator Ride

There are a number of interactive opportunities at the Experience. We just scratched the surface with our visit today. Unfortunately we went on a Saturday and it was very crowded, with long lines for almost everything (take note if you are planning to go -try a week day). However, I got to be the Hulk and destroy robot drones in a Wii-like simulator and it was a blast. There's a similar game for Iron Man, a wall-crawling area, a shooting gallery (we did this as well), and a bunch of other activities. At the very end of the Experience is a large motion ride where you team up with all the heroes to take on the bad guys, and it was a lot of fun! So if you enjoy this kind of stuff, this will be right up your alley.




Reason Number Three: The VIP package

If it is reasonable to you, you may want to get the VIP package, because you get some nice perks. For one thing, you get a return ticket, so it's essentially two admissions. VIP parking gets you a spot up near the entrance, so you don't have to walk far. You get access to the VIP lounge, which is OK, but nothing to get excited about. They have some free food, chips, fruit, popcorn -nice but nothing to write home about. There are also phone chargers in case your battery runs low, and places to sit and watch Marvel movies, but it's a pretty small place. But you get some nice swag for the price: a very nice SHIELD badge and wallet -this thing is metal and heavy! A t-shirt that we were told is not being sold anywhere, is only available to VIPs, and it has the city name on the back; the ability to have a 3D figure of yourself and a hero carved out in the gift store (we skipped this -we'll go back and do it -we saw finished ones and they looked very neat); a souvenir drawstring bag; and a kind of generic-y looking poster -not my kind of artwork but some people dig it. Another thing about VIP, it does get you to the head of some lines, so it may help reduce waiting (more about this in the next section).


So VIP when you add it up might be worth it -I believe it was $179 each for ours -I know, it's a lot but standard tickets are $35, so two admissions are $70 right there. It really depends on whether you want the stuff. 

Three Areas for Improvement at the Marvel Experience

Area Number One: Information Please!

I know this is the first city on the tour, and to be honest, it shows. This was the second day of the event, and it was still rough at times. We got there around 12 noon, and when we drove up, a sign read "Event Parking" and pointed us down a road, but we soon discovered it pointed us the wrong way. We had to drive all the way back and we finally found the lot. There was no clearly marked signs for anything in the lot. The VIP parking was up front but we had no way of seeing where, and there were no signs directing us there. We had to ask event staff, who did manage to tell us where to go. Getting our tickets and VIP stuff went well, but once we walked in there was some confusion about whether we could go to the front of every line with our VIP badges or just some lines. The staff never seemed to have the same answer. Although everyone was helpful, they didn't appear to have their act completely together.

Area Number Two: Keep it moving!

The first part of the Experience is the interactive area, which guests can peruse at their leisure. The second and third parts however, are timed to come one right after the other. Unfortunately, the staff doesn't seem very adept yet at getting folks from one part to the next very quickly. One part concludes and then you are left standing around for several minutes waiting to do the next part. You are ushered into another area, see a short film, then again, waiting for several minutes to get on to the next part of the adventure. Now sometimes I believe this was due to the ride or film going down -we know that right after we arrived, the main theater had a 'glitch' and they didn't let anyone in for almost a half-hour. But it seemed like at other times they simply weren't very good at timing things and moving groups from one point to the next. I'm sure this will improve as time goes on. (Also important to know: once you get to the second stage, there's no opportunity for a bathroom break until it is over (30-40 minutes), so be sure to go ahead of time!)

Area Number Three: Form a Line Please!

Like I said earlier, we went on a Saturday, so we knew it would be crowded. But many of the lines were extremely long, and in some cases, they overlapped with the lines for other attractions, or were crossing the exit paths for attractions. It became somewhat chaotic at times. I hope the staff invests a little more in crowd management. A few rope lines put up here and there would do wonders. Also, if at all possible, a few places to sit, maybe in the main courtyard area, would be helpful. It was a long day of mostly standing and the ability to sit down for even a couple of minutes would have been welcome.

All in all, we had a good time and I'm not only glad we went, I look forward to going back when it is less crowded and the staff has had a week or so to get their routines down. One small thing I noticed that gave me a smile: next to the cafe they had a collection of classic comic covers -yes, they actually acknowledged the source material! I saw a lot of kids looking at them. It gave me a warm fuzzy feeling.






Tuesday, August 13, 2013

Who's the Best... Significant Other?


Doug:  Of all of the superhero romances and/or marriages you can think of, who is the partner to whom you'd give a gold medal or blue ribbon -- that is, who is that significant other who has been the most supportive and soldiered through the most adversity to stand by his/her man/woman?  By the way, this can be considered as an extension of a post Karen and I ran back on Valentine's Day.  Check it out, as it was one of your high-comment days!


Friday, June 14, 2013

An Obscure Phoenix Story: Bizarre Adventures 27


Bizarre Adventures #27 (July 1981)
"Phoenix"
Chris Claremont-John Buscema/Klaus Janson

Doug:  I think, and don't hold me to this, I got this at a nice discount way back around 1990 when I was a subscriber to Mile High Comics' monthly service.  As I seem to remember, owner Chuck Rozanski had specials each month, and I'm almost certain this was how I acquired this magazine.  I can guarantee you I didn't buy it from a newsstand, as this was released during the time I was not buying comic books.  There are three stories between the covers, and about mid-month throughout the summer we'll be picking our way through the book.  At the beginning of each story is a one-page "data sheet" on the featured hero, and I'll run those right alongside the magazine's cover as I've done above.  So without further ado, what say we take a look at the recently-deceased Phoenix and... Attuma?

Doug: Reading these stories (at this writing, I've obviously read today's fare, but also the next tale which is of Iceman), one has to wonder why they were created.  Just after the table of contents is a short editorial from Denny O'Neil where he touts the X-Men as Marvel's breakout stars and how he knew them way back when.  He also says that Bizarre Adventures will contain lots of new and exciting material.  But he makes a comment which prompted my statement just above; he writes, "Certain X-Men stories we wanted to tell were, for various reasons, not suited to the color format.  The answer?  Good old Bizarre Adventures."  So I don't know if the three stories within were made just for this publication, if they were stock waiting for a chance to see daylight at the back of an annual or in something akin to Marvel Fanfare (which, if you're like me and wondering when that debuted, it was in March 1982).  As there are references to past continuity, 'tis a mystery.

Doug:  We open in a cemetery, at the grave of Jean Grey.  Her sister Sara Grey is visiting again, and today is the first anniversary of Jean's death on the moon.  Sara kneels to place flowers and talks to Jean.  Sara is concerned because her own son is 11 years old now, and will soon begin adolescence -- the age of manifestation for certain mutants.  Sara worries about that -- what would it be like for her boy Tommy?  She says to Jean -- "Your powers killed you, Jean.  Will they kill my son?"  And then her mind wanders back to a time two years prior, when she and Jean headed to the docks to spend a day sailing before meeting their significant others for dinner.  But all is not without incident, as two young bucks make a play on the women.  Jean flirts momentarily before telekinetically pushing one of the guys into the drink.  They aren't hassled any more as they board their small craft.  Out on the water the sisters talk, Sara wanting to know about Jean's powers and why she's a mutant and not Sara herself.  Jean has no answer.  This is a very vivacious Jean Grey, funny and loving life.  It's interesting to see Chris Claremont write her free from the bounds of the sullen Scott Summers.  One could almost imagine this Jean Grey being the woman to tame Wolverine...

Doug:  Jean continues to play around with Sara, telekinetically drawing out the lunch cooler and then emptying it by ejecting the sandwiches and drinks like little missiles.  Sara isn't all that comfortable.  Suddenly they are aware of a fog bank, one that shouldn't be there.  It spreads across their course, seemingly creating a barrier to their travel.  Sara attempts to radio to shore, but the transmission is blocked.  Suddenly Jean is aware that Sara has passed out, and before she can mount a defense of her own she also succumbs to the attack, and slumps over the side of the boat and into the ocean.  Once unconscious, her mind dreams back to a time when she was 10 years old, and playing with her best friend Annie.  They were playing frisbee in the front yard of the Greys' home.  The Greys lived on a blind curve, and the frisbee that Jean threw got away from Annie; Annie chased it into the street where she was struck by a passing car.  Jean rushed to her side, and as she cradled Annie's dying body Jean's own mind reached out and into Annie's.  This was the first manifestation of Jean's mental powers.  She wasn't able to save Annie Richardson on that day, but she experienced her death by her side.  This was very traumatic for Jean, and eventually served as a catalyst for joining the Xavier School for Gifted Youngsters.  There she learned to use her powers, and Charles Xavier protected her from those horrible memories until they could work through them together.  It was also at the School where she met Scott Summers and fell in love.  It was after graduating from the School that she died and was resurrected by the Phoenix Force, forever changing her.


Doug:  Jean groggily wakes, but is shocked to find herself clothed as some sort of consort of plaything.  Sitting up, she notices that her skin has turned... blue!  I thought that was sort of a funny concept, in a black and white mag, but then whenever we read novels and the like I guess we have to do the imagining ourselves, huh?  She also becomes aware that she is underwater, and breathing!  Her mind races, going first to Prince Namor and a previous meeting between he and the X-Men.  Suddenly she hears someone scream (under water?) and takes off in that direction -- running at first and then swimming.  Entering the next chamber, she finds Sara overcome with shock and horror at their circumstances.  Jean gives her sister a telepathic bolt to put her down, and then enters her mind to calm her.  Sara thanks her, her previous fears set aside.  At that point armed guards enter and inform the Grey sisters that they are now brides, and are to accompany the men to their master.  And he is?  Attuma, Scourge of the Seven Seas!

Doug:  So it's like this -- Attuma ain't so dumb after all.  Tired of being second tuna to Namor, Attuma has decided to kidnap mutant women (yep -- he's got Sara Grey all wrong) for breeding stock.  After some time, he'll have created his own Atlantean mutant army, strong enough to finally defeat Prince Namor.  But Attuma's biggest problem (among many) is that he thinks Jean is Marvel Girl and has erected psychic dampers to keep her in check.  It's a pity, because his plan may have succeeded -- if Phoenix had not exploded on his scene, blasting him into a wall while destroying the machines that had clouded her mind earlier.  It really isn't even fair; Jean makes short work of every warrior that enters the barbarian's chamber.  She and Sara flee, but are soon cornered by Attuma himself.  You know how these things go -- if he can't have it his way, there'll be hell to pay!  Attuma wields a mighty large blade, and flails it about wildly.  His strength is surprising to Jean, and she's actually forced back.  Yeah, that lasted for about two seconds and then Blammo! again.  She literally brings the house down this time.  Swimming like crazy for their liberty, the sisters make it to the surface -- only to discover that Sara's infection with Attuma's virus has left her a water-breather.  She nearly suffocates once she hits the atmosphere.

Doug:  Jean takes Sara back underwater while she thinks of what to do.  Sara laments that she might actually like the adventure of Attuma's offer (man, I thought this scene was weird -- "The things, I could learn down here, the places I could see.  I could spend a lifetime just talking to those dolphins.  If I was single."  Really??  Be Attuma's love slave?).  But Jean tells her that she thinks she can return her to her human attributes, but it will basically require a reworking of Sara's DNA.  It works, and Sara surfaces.  But where's Jean?  Sara dives back down, to find her sister being nudged toward the surface by the dolphins.  Sara's able to haul Jean ashore and revive her.  The two ladies build a fire and warm themselves.  Jean sent Scott a telepathic S.O.S., and told he and Sara's husband of their location.  They continue to talk about Sara's fears for her children.  Jean reaches out one more time, and mindwipes Sara's memories of their Atlantean adventure, and of Phoenix.  As far as Sara will know, they had a boating accident and Sara saved Jean's life.  She also thinks that she'll ask Professor X to have the kids genetically scanned.

Doug:  Back at the gravesite, Sara thinks that the mind block disappeared when Jean died.  She thinks that Jean shouldn't have done it in the first place, but she's glad that Jean loved her.  She also knows that Jean never got around to asking the professor to see about Sara's kids.  But in the end, Sara thinks that she's not quite as afraid as she used to be; after all, if her kids are mutants and turn out like their Aunt Jean, that wouldn't be all bad.

Doug:  This was an interesting story.  I warmed to it more the second time I read it, which was for this writing.  My initial reaction was that it was pretty far out there -- Attuma??  But he merely served as a vehicle for Claremont's bigger issue, which was an examination of Jean Grey in a snapshot taken a year before she died.  It was also a tale of those affected by mutants and how they deal with those issues.  Metaphorically, I suppose the script plays into our hopes and fears for all sorts of relationships and life situations.  John Buscema's art is pretty typical of his output in the early 1980's -- it's obviously Big John's greatness, as we have grown used to seeing him in his main B&W venue, Savage Sword of Conan.  I'm pretty sure these are tighter rather than sketchy lay-outs.  Klaus Janson does wonders on the inks and with wash; there's no zipatone, but what there is is a ton of backgrounds!  It's really a pretty lushly-illustrated story.  So for fans of both artists, I think you get the best of both worlds.  This won't necessarily be my stance in mid-July, when I'll treat you to the second story in this magazine.  The Iceman tale was drawn by George Perez and inked by Alfredo Alcala.  I'll challenge you then to pick out the Perez influence.  Nuff said.

Monday, December 28, 2009

The Birth of Phoenix, Part 5: X-Men 101



X-Men 101 (October 1976)
"Like a Phoenix, From the Ashes!"
Chris Claremont-Dave Cockrum/Frank Chiaramonte


Doug: Welcome back, to the conclusion of our look at X-Men #'s 97-101. It's been a really fun month revisiting some treasured memories from roughly 35 years ago (wow -- has it been that long??). We're actually only going to review the first half of this issue, as the book is somewhat of a conclusion to the Sentinels arc and a prelude to the coming Juggernaut tale. Maybe we'll get back to that later, True Believers!

Doug: Our story picks up right where it left off, with Jean Grey attempting to bring the Starcore space shuttle back to earth. There had been intense solar activity, and Jean's telekinesis was required to not only hold the ship together upon re-entry to earth's atmosphere, but also to shield the ship from the radiation. As the shuttle got closer, it became apparent that a safe landing was not a done deal.

Karen: The fact that Jean was able to telekinetically hold together something the size of a space shuttle, for a prolonged period of time, while simultaneously screening out lethal radiation, would indicate to me that she was already a pretty powerful mutant! Certainly this was the greatest use of her powers we'd yet seen.

Doug: Jean managed to guide the ship toward JFK in New York. I thought this was somewhat odd, as even when the shuttle program was in its first flights it was always landed in the desert. I'm not certain if we should assume that a) Jean wanted to land in NYC, b) the shuttle was programmed to land there, or c) Claremont just wanted the X-Men back in New York as a plot device. At any rate, they end up with a water landing after torching through a runway at Kennedy.

Karen: The double-page spread of the shuttle crashing and coming apart was pretty spectacular. But I thought this issue was a step-down, art-wise, from the previous. Frank Chiaramonte's inks have an unfortunate scratchy look to them, not like the fuller, thicker inks of Cockrum himself in the previous issue.

Doug: As the team surfaces, they do a headcount and determine that Jean is not among them. As Cyke announces that he's going back down for her, the water begins to bubble and a woman bursts upward, shouting, "Hear me, X-Men! No longer am I the woman you knew! I AM FIRE! AND LIFE INCARNATE! NOW AND FOREVER -- I AM PHOENIX!" She just as abruptly does a burn-out and falls back into the bay. But before she fell, she did show off some pretty cool togs, in Marvel Girl green/yellow no less!

Karen: Originally they intended for the costume to be white and gold, which I think would have been an interesting color scheme - certainly a unique one. But my understanding is that the white portions of the costume would have allowed whatever was on the other side of the page to show through (because of the thin newsprint pages) so green was chosen instead. It does seem appropriate since, as you mention Doug, it is her original Marvel Girl colors.

Doug: As the team makes their way to shore, Professor X suggests that the fewer costumed adventurers, the less explaining there will be to do. Nightcrawler uses his image inducer, and Xavier creates an illusion that Storm is in plain clothes. The next scene takes us to a wandering Wolverine, musing to himself how he feels toward Jean like he's never felt toward anyone. He buys a bouquet of flowers and heads to the hospital to "maybe get to talkin'". For whatever reason, he's surprised when the rest of the team is already there.

Karen: It's funny how things change. I never considered Wolverine a legitimate threat to Scott and Jean's relationship. Wolverine was depicted as a short, rather unattractive jerk with no social skills. But I think that over the years, as Wolverine has gained popularity (and certainly once Hugh Jackman portrayed him in the movies), the whole Jean-Scott-Wolverine triangle actually became a reality. But it didn't really exist back in the issues we are reading. All that was there was Wolverine's unsatisfied desires.

Doug: This chapter in our story ends with an announcement from Jean's attending physicians (including Dr. Peter Corbeau?? -- doesn't the guy work for StarCore?) that with rest and care, she will be fine. The team is elated, as you might imagine. But... due to the strain of the past several days, and the fact that Jean needs R&R, Xavier announces that the five new X-Men will be placed on extended vacation. Yeah, like the Juggernaut wouldn't show up to ruin that...

Karen: I really liked the way Clar
emont portrayed Scott here. We find out that he realizes that it is Jean, and not the X-Men, that gives his life meaning. When the doctor announces that she will recover, Scott goes off by himself and collapses in tears of relief. That was a very well-done scene.

Karen: All in all, I thought this storyline was entertaining. I really enjoyed seeing the Sentinels come back, although they were hardly the threat they originally were. But there was so much packed into each issue, like the return of characters like Havok and Polaris (was this the first time she had been called Polaris?), and the continued development of the new X-Men, that this title was consistently the most exciting book on the stands. Revisiting those days has been a real blast.
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